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Letter from the Creative Director: War of the Light Part II!

Greetings from the DCUO Dev Team!

I am so excited, because I have the great privilege of sharing some details regarding War of the Light Part II with you. This DLC is the next chapter in the epic trilogy that focuses on the Green Lantern Corps and their arch rivals, the Sinestro Corps. Over the years in DCUO, we have added many other factions from the Green Lantern books, including the Red and Blue Lantern Corps. Now, in War of the Light Part II, the ranks swell even more with the addition of the Star Sapphires and Larfleeze’s  Orange Lanterns.

 

War of the Light Part II

 

The Story So Far

It all started with the launch of the game. Green Lanterns and Sinestro Corps agents first came to Earth when their rings began to fail. They began fighting with each other, assuming their arch rivals were responsible. Our first DLC, Fight for the Light, revealed that the true threat to the emotional spectrum is Brainiac, who has drained the emotional spectrum, turning all emotion into logic. The entities themselves were trapped in huge Logic Lanterns that Brainiac constructed to contain and transform them. The corps attack, and when these Logic Lanterns are destroyed, the corps think the entities are freed, and the victory is theirs.

But was this really the case?

 

 

A New Chapter Begins

Sinestro and Hal Jordan are some of the first fighters in the war to realize what has happened and, that if they do not work together, the Emotional Entities themselves will cease to exist and their light will die out…forever. The stakes are high, which is why the Star Sapphires and the Orange Lanterns enter the war. How will the leaders of each corps save their entity from oblivion? You will have to play to find out the answers for yourself.

 

 

New Content

War of the Light Part II contains a wide variety of content, including: 1 8-Player Operation, 1 4-player Operation, 1 4-player Alert, 1 2-player Duo, 1 single player Challenge Mode, and several open world missions in the expanded Metropolis Battlezone. The content will take you to never before seen locations in DCUO, fighting against new and exciting characters straight out of the pages of the comics. Travel to Zamaron and Qward. Do battle with Carol Ferris as she takes on the role of Star Sapphire to champion the forces of Love in the war. Join Larfleeze as he and his loyal sidekick Glomulus enter the fray as well. And that’s not even mentioning all of the iconic characters that have been taken over by the Amethyst and Citrine mists. It’s going to be a fun ride and we can’t wait for you to try out all of the new adventures.

 

 

New Gear

The rewards you will be fighting for are extremely cool. Not only do they offer you more powerful stats for your character, but the iconic styles associated with each set add exciting new options for customization in the game. Villains will be able to don gear inspired by Larfleeze, known as Agent Orange, covetous owner of the Orange Lantern of avarice. Heroes will be able to collect gear inspired by Saint Walker, the hope-filled leader of the Blue Lantern Corps. And we’re doing something else very interesting – Males and Females from both factions will have their own unique styles to collect. Females will be able to collect the Star Sapphire-inspired gear, and males will be able to earn and wear new gear inspired by the fearsome Manhunters, the original galactic peacekeepers created by the Guardians of the Universe.

And of course, new feats, collections, briefs, and other exciting features are included too. You guys are going to love this exciting new chapter in the War of the Light trilogy. Wait till you see where we go from here!

Jens “Spytle” Andersen
Senior Creative Director
DC Universe Online

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